[원서] Newton Lee (eds.) - Encyclopedia of Computer Graphics and Games-S…
페이지 정보
작성일 19-12-18 08:34
본문
Download : Newton Lee (eds ) Encyclopedia of Computer Graphics and Games Springer International Publishing.pdf
[원서] Newton Lee (eds.) - Encyclopedia of Computer Graphics and Games-Springer International Publishing , [원서] Newton Lee (eds.) - Encyclopedia of Computer Graphics and Games-Springer International Publishing컴퓨터솔루션 , 솔루션
솔루션,컴퓨터,솔루션
순서
설명
Download : Newton Lee (eds ) Encyclopedia of Computer Graphics and Games Springer International Publishing.pdf( 66 )
[원서] Newton Lee (eds.) - Encyclopedia of Computer Graphics and Games-Springer International Publishing
솔루션/컴퓨터
[원서] Newton Lee (eds.) - Encyclopedia of Computer Graphics and Games-Springer International Publishing
癤 M
Modeling and Mesh Processing for Games
Jin Huang
Zhejiang University, Hangzhou, China
by a loop of edges. Theoretically, a face is bounded by any number of edges, but triangular andquadrilateralfacesarethemostcommonones.
Synonyms
Digital geometry processing; Polygonal modeling
Definition
Mesh mod…(省略)
다.


